Interface: CreateTournamentPayload
Represents settings used for tournament.createAsync
.
Table of contents
Properties
Properties
config
• config: CreateTournamentConfig
An object holding optional configurations for the tournament.
data
• Optional
data: object
A blob of data to attach to the update. All game sessions launched from the update will be able to access this blob from the payload on the tournament. Must be less than or equal to 1000 characters when stringified.
initialScore
• initialScore: number
An integer value representing the player's score which will be the first score in the tournament.